
Losing your combo causes you to lose all Cruelty buffs and take 40% of the defenders attack for each buff removed. Global Node = Combo Party: For every 10 hits on your combo meter, gain a Cruelty Buff granting +500 crit damage rating. If all charges are removed, suffer a passive degen of 100% of the defenders attack over 4 seconds Using a special attack resets the charges to 15. Global Node = Special Delivery: Begin the fight with 15 combo charges, each landed basic attack removes 1 charge. With his SP2, I found that I could sometimes evade the first hit, block the second hit, and the timer would just barely expire so I could evade and punish the third hit. If you have neither, you are going to want to block the first two hits of his specials and evade the third hit, then punish it. Auto evasion, Power steal/Power lock, or high block proficiency will do very well here. With the global node you aren't going to be able to fully evade his specials, so you are going to be taking a LOT of block damage. The Boss (Sabretooth): The boss here is a little annoying. Also Gulk is a great option because he will regen most of the damage from the degen. Champions with Auto-evasion will also work well here, especially Stark Spidey, because auto evades won't trigger the timer.

Otherwise, this quest is pretty straight forwards (other than the boss). You are going to want to parry multi hit specials because you can't double dash back. When I triggered the degen (using 4/55s and 5/65s), I would lose about 10-15% health. The no retreat global node sounds way worse then it actually is. Dashing back with the timer active causes a Passive degen, dealing 200% of the defenders attack over 5 secondsĮasiest Path (7 Fights): Agent Venom (No notable nodes), Red Skill (Aspect of Death, Tyranny), Iron Patriot (No notable nodes), Punisher 2099 (Maximum Overdrive), Nebula (+100% Power Gain), Gambit (Aggression Regenration), Sabretooth (Oscillate, Indomitable). Global Node = No Retreat: When Dashing back, gain a 1.2 second timer.

Note: Insignificant nodes are not included in Easiest Path descriptions Switched out Hyperion and Medusa for unduped 4/55 Iceman and unduped 4/55 X23 for 6.1.5. Team I Used: 5/65 Blade, 5/65 Stark Spidey, 4/55 Ghost Rider, 4/55 Hyperion, 4/55 Medusa all duped. This content is a pretty big jump up from Act 5.4 so if you haven't 100% explored Act 5 I highly recommend that you do that first. Some of the hardest fights in this quest have Biohazard on them, so having a strong bleed immune will make this quest significantly easier. The Act 6.1 MVPs are bleed immune champs. If you're looking to join an alliance or recruit for you own alliance, please post in /r/ContestOfChampionsLFG.Ĭredit for the header/footer goes to u/deimutt and credit for the sidebar buttons goes to u/-JJW-!

No how-to hack guides or links to hacking programs. No solicitation of any sort including attempts to buy or sell goods, accounts, or services (including mercing). This includes, but is not limited to, criticizing others for spending (or not) and verbal attacks, whether or not the other party is in the wrong or not. Let's attempt to encourage a well mannered community for this game. Subreddit RulesĪccount specific questions like rank up, awakening, sig stone use, team building, masteries, crystal openings, brag posts (unless informational), and battlegrounds fights go in the Account Advice and Discussion sticky, which can be found at the top of the feed when sorting the sub by "Hot".īe civil to one another, both here and in game. R/ContestOfChampions was created to share news, strategy, questions, boasts, wishful thinking, and any other discussion relating to Marvel's Contest of Champions mobile game.
